class DefaultRenderer : public IBlockRenderer
{
	int GetTypeData(const int &data)
	{
		return data;
	}

	void Render(Schematic *schematic, RendererBase *renderer, const Block &block, const Point3i &position)
	{
		renderer->Draw(Box(nullptr).SetAll(Point2i(0, 0), Colorb(255, 0, 255, 255)));
	}
};